For us, there is only one kind of screen-time. Meaningful screen-time.

Make knowledge fun.

We want to give all children an equal opportunity to succeed in school and learning for life. Therefore, we transform the curriculum into fun gaming experiences by combining game mechanics with pedagogy. The goal is for all children between 5-12 years to experience the joy of learning and succeeding in school. To make it possible, we create moments of learning through entertaining and stimulating games for mobile, plate and computer. Through stubborn sheep, bouncing hamsters and cake baking we make knowledge fun.

Why Zcooly?

Focus on mathematics

Our main game design principle is to find what is intrinsically fun and exciting with math and turn it into a game mechanic.

Pedagogical structure

The structure of our games is designed by experienced teachers, and follows the same structure as a typical math book.

Math lessons in your pocket

Educational games that are playable in the classroom, at home and everywhere in between.

Keep track of screen time

As a parent you will, every other week, get an email with descriptions of what your child has learnt in our games. That's what we call meaningful screen time.

4,3 Av average score on Appstore where 5 is the highest.
star star star star star

"Our children loves spending time with math now, even those that thought it was dull and tough before."

- Satu Nordling Gonzalez

star star star star star

"Ellah needs to practice multiplications for the math tests this spring and now she has found a fun way to learn. Usually she thinks math is kind of hard."

- Therese Wickman

star star star star star

"I spend all my free time with my girls but unfortunately there is a lot of "musts" that just has to be done. It makes me feel a bit less guilty if I know that the time they spend in front of the screens is meaningful."

- Karin Sätter

Three of our ten educational games


For ages 5 - 9

Time Ranch

Practice the clock and run a farmhouse with Zcooly! The children learns and exercises on analogue and digital clock as well as time in text and translation between different forms. Intended for children in primary school.


For ages 5 - 7


Practice mathematics by playing store with Zcooly! Children will learn and exercise: addition, subtraction, order of numbers, double/half and more. Intended for children in primary school.


For ages 8 - 11


Practise mathematics by going treasure hunting! Children learn and exercise i.a.: multiplication och division in different forms. Intended for children in primary school.

Keep track of what your child learns in the games

We want that the time your child spends in front of the screen, no matter how much or little, it should be meaningful.

That's why you, as a parent, every other week receive an email with accurate descriptions of what your child has learnt in the world of Zcooly. Maybe your child has learnt to count to 20, translate from analog clock to digital or subtract fractions with different denominators. The best thing is that you will know about it. Pretty meaningful, right?

Developed by experienced teachers with the school's common core.

Clear and simple description of what your child has learnt and what is left to learn in every game.

Custom recommendations based on every child's level of knowledge.